AI Insights · Timothy · October 2024
Top 5 Shopping Games on Android in Switzerland: Q3 2024
Discover the performance trends of the top shopping games on Android in Switzerland for Q3 2024, highlighting downloads, revenue, and active user metrics.
In the third quarter of 2024, the Shopping Games category on the Android platform in Switzerland showcased a diverse range of performances among the top five apps. Let's delve into the key metrics for each game, based on data from Sensor Tower.
Manage Supermarket Simulator from iKame Games - Zego Studio demonstrated a fluctuating revenue trajectory, peaking at approximately $614 in the week of August 19. Downloads started strong, with over 3.6K in early July, but saw a significant decline towards the end of the quarter, dropping to just over 100. Weekly active users followed a similar pattern, beginning at 5.4K and decreasing steadily to 4.6K by the end of September.
My Supermarket Simulator 3D by Game District LLC experienced a consistent rise in revenue, starting at just $21 in mid-July and reaching $796 by the end of September. Downloads mirrored this upward trend, escalating from 230 to over 5.2K within the quarter. The app's weekly active users also saw significant growth, climbing from 224 to an impressive 9.6K.
Mystore Master 3D by SVC Inc. focused on user engagement, as revenue data was unavailable. Downloads saw a peak in early August with over 1.6K, before tapering off to around 430 by the end of the quarter. Active users followed a similar pattern, peaking at 2.1K in early August and then gradually declining to 1.1K in late September.
Goods Puzzle: Sort Challenge from FALCON GAMES achieved a steady increase in revenue, culminating at $724 in the final week of September. Downloads demonstrated consistent growth, starting at 267 and reaching 989 by the quarter's end. The app's weekly active users also showed positive momentum, increasing from 857 to nearly 3K.
Supermarket Simulator Game 3D by RabbitStudio, released in early August, exhibited modest revenue figures, peaking at $33 in early September. Downloads began at 52 shortly after release and surged to over 1.5K by early September, before dropping to 309. The app saw a steady increase in weekly active users, reaching a high of 4K in early September before settling at around 1.9K by the end of the quarter.
For more insights and detailed analytics on mobile app performance, visit Sensor Tower.